Welcome to #REKT

Wanting to join the rest of our members? Feel free to sign up today.

Sign Up Now

Alex PLZ,SecretMS need CHT and Prestige.

本文由 梨娜很生氣ㄛ2021-03-01 發表於 "技術攻略" 討論區

  1. 遊戲無法連線嗎?請由此瞭解登入步驟。
主題狀態:
主題已關閉, 停止回复.
  1. 空配口

    空配口 甜心寶寶

    註冊日期:
    2021-03-27
    文章:
    1
    讚:
    8
    角色名稱:
    空配口
    我認為神秘谷通貨膨脹並非源於玩家人數的多寡,人數上升的同時,供給和需求是一同上升的。
    這次通膨的主要原因是來自於CS產量不足,在供給不升反降的情況下,導致CS價格上升。
    本次爭議之前因後果:

    1. CS/WS 掉落率低,導致新手玩家需要花更多的時間加倍農地城才足以養裝備,因此更需要依賴點數開地城或轉蛋。
    尤其這次改版又將日用品及王蛋價格翻倍漲價,對新手們是更不友善。
    試圖以利用回收楓幣使CS絕對價格降價,但若其本身供給不變,其相對價值仍高,是無法改善通貨膨脹的問題。

    2. CS/WS太貴,導致玩家們不敢衝裝,無法提昇輸出以攻剋普通混炎、混龍。

    3.楓幣不好用,這讓它看起來很多餘,因為沒人會拿上限僅21億的楓幣進行鉅額交易。

    問題點:
    1.CS/WS產量太少
    2.楓幣無法應付高價物交易

    官方目前作法:
    1.暫時提升WS機率
    2.暫時提升特定怪物CS機率
    3.提升物品價格以回收更多楓幣

    成效:
    1.無 可繼續觀察成效
    2.尚可,吸引玩家打低等怪可減少楓幣產出
    3.差,回收楓幣並未改善CS/WS產量少的事實,
    雖可降低價格,但相對價值仍高,無法改善問題。
    (東西變便宜,但你也變窮了,買不起的還是買不起)

    建議:
    1.增加「非打怪」取得CS機會、機率,如擂臺、海賊王組隊等。
    玩家投入時間可換取CS又不會增加楓幣產出。

    2.新增楓幣袋子,增加楓幣泛用性。
    它是一種代幣,可於商店購買,用於交易即可替代CS/WS。
    可於購買時扣除手續費(如:購買價105,000,000,販售價100,000,000),
    既可回收楓幣,又能使交易便利。

    3.調降廣播器、王蛋費用
    這嚴重影響了遊戲體驗,無論新手或老手。
    我可以理解回收楓幣的理由,但絕不該用這種方式。
    這使得王團數量銳減、競標消失、移動,搜尋成本的增加,
    最終導致玩家流失,這是我們都不樂見的。

    各位有任何意見歡迎提出討論,可協助翻譯,有反映才有改變的機會。

    I don’t think that the inflation in SecretMS is due to the number of players,
    cuz the supply and demand increase simultaneously when the population grow up.
    Therefore, I think the main factor resulting in inflation is the production of CS has fallen which leads to the rising price of CS.
    Here are some controversial issues:

    1. The low probability of CS
    The beginners need to spend more time on Dungeon to get better builds,
    however, it also means that they need to spend more GASH on Dungeon or Gachapon.

    2. Players are not willing to upgrade their builds by CS/WS cuz the price of CS/WS is too high,
    so that they dont have enough attack to deal with the BOSS.

    3. Mesos can't use in high-priced treading because of the 2.1 billion limit, which makes mesos become redundant.

    Problem:
    1. The reduction of CS/WS output.
    2. Mesos can't play the important role of high-priced transaction.

    Solution now:
    1. Increased WS rate temporarily.
    2. Increased particular monster CS rate temporarily.
    3. Raise the price of Tia's shop & Boss Rock to retrieve more mesos in the market.

    Effect:
    1. Great but need more time to observe.
    2. Good, not only let players have motive to kill low level monsters but also reduce mesos output.
    3. Worse, retrieving mesos didn't change the fact of low CS/WS dropping,
    it can reduce CS/WS price maybe but it doesn't change the relative value between meso and CS.
    (Price drop but you get poorer, nothing change.)

    Suggestion:
    1. Add more way to obtain CS and raise up the probabilty of CS dropping by party quest.(like CPQ,PPQ),
    players can still enjoy gaining CS but without increasing mesos output sharply.

    2. Add "mesos bag" to play the role of currency in high-priced items trading.
    It can be bought from NPCs and be used in transaction which can replace the role of CS/WS nowadays.
    mpose a tax on buying the "mesos bag"(Ex:buying price 105,000,000,selling price100,000,000)
    In this way , we can not only retrieve mesos in the market but also improve mesos liquidity.

    3. Reduce Tia's shop (Smega,Teleport Rocks) & Boss Rock's price!
    This changing definitely destroy all players' experience, no matter they are newbies or veterans.
    I understand the reason of retrieve mesos, but it shouldn't be executed like this way.
    It lower players' willingness of challenging boss, bidding, transporting, searching merchant, etc.
    At the end, players will lose their patient in farming and quit the game, which is the last thing we want to see.
     
    #21 空配口, 2021-03-27
    Last edited: 2021-03-27
    已獲得Fantasy, jamestwl, s88444666另外5人按 "讚"!
  2. alex

    alex Administrator
    管理員

    註冊日期:
    2017-10-30
    文章:
    3,227
    讚:
    801
    角色名稱:
    GMAlex
    Thank you for the feedback. I will post an announcement about the Prestige System (勳章系統 + 勳章等級) soon.
     
主題狀態:
主題已關閉, 停止回复.

分享此頁面